Full Game Credits Listing
Here is a complete list of game projects I’ve worked on. Games are listed the year in which I completed my work.
2024
For the Empress (Brieger Creative | AllPlay) – Consulting
Lure (Brieger Creative | AllPlay) – Development
2023
Fire Noodle Eating Champs - (Jason ToToTam) – Rulebook Proofing
AEGIS: Second Ignition - (Zephyr Workshop) – Rulebook Proofing
Space Lion - (Solis Game Studio) – Rulebook Proofing
Message From The Stars (Brieger Creative | AllPlay) – Additional Message Writing
Through The Desert: Bazaar Expansion (Brieger Creative | AllPlay) – Development
Knight Night (Brian Cronin Games) - Additional Development, Playtesting
Murder at the Atelier (Brieger Creative) – Design
Quick Play Mats: Ruff Rollers (Solis Game Studio) - Additional Development, Editing
Word Traveler (Brieger Creative | Office Dog) - Development
Shinobi - The Scroll (Mobile Escape) - Consulting, Playtesting Coordination
Roll Camera! Storypack Mini-Expansions (Brieger Creative | Keen Bean Studio) – Development
2022
Escape Room Physical and Digital Puzzle Consulting (Mobile Escape) - Design and Development
UNTITLED “Escape Room in a Box” system and product (Brieger Creative | Deep Water Games) – Design
Space Lion (Solis Game Studio) – Heavy Playtesting, Editing
5 Paths (Loamlight Entertainment) – Editing
2021
The Mysterious Murder of the Sushi Master (Arigato Japan) – Consulting and Puzzle Design
Roll Camera! The B Movie Expansion (Brieger Creative | Keen Bean Studio) – Design and Development
Dragon Thrones 2021 LARP (The Game Theatre) – Sidequest Design
The Librarians: Adventure Card Game (Everything Epic) – Editing
Robots & Rockets: Launchpad (Launch Tabletop) – Additional Development, Editing
Alien Mating Calls (Self-published) – Design
CATastrophe: A Game of 9 Lives: Claws Out, Paws Out expansion (Brieger Creative | The Original Sasquatch) – Development
CATastrophe: A Game of 9 Lives (Brieger Creative | The Original Sasquatch) – Development
Trekking Through History (Brieger Creative | Underdog Games) – Development
UNTITLED Roll and Write (Brieger Creative | Deep Water Games) – Development
Escape Simulator (Pine Studio) - Key Playtester
2020
Trekking the World (Brieger Creative | Underdog Games) – Development
The Lost Worlds of Josh Kirby: Mission Log Puzzles (BARD Games) – Design
Pocket Paragons (Solis Game Studio) – Proofing
Vampire The Masquerade: Blood Feud (Brieger Creative | Everything Epic Games) – Editing, Rulebook Layout
Stonebound Saga 2nd Edition (Brieger Creative | Sky Kingdom Games) – Editing
Batman: The Animated Series Adventures (and expansions) (Brieger Creative | IDW Games) – Editing, Development
Roll Player Adventures Promo Puzzles (Brieger Creative | Thunderworks Games) – Design
Long Shot: The Dice Game (Brieger Creative | Perplext) – Development
2019
Monster Train (Shiny Shoe) - Key Playtester
Mr. Hyde (B & B Games) – Development, Editing
We Need to Talk (Smirk and Laughther Games) - Writing
What’s It Gonna Take: Lowest Possible Offer (Zobmondo) – Design
What’s It Gonna Take 2nd Edition (Zobmondo) – Development
Castaway Code of Conduct (Zobmondo) – Design
Word Sweep 2nd Edition (Zobmondo) - Development
Don’t Make Me Laugh 2nd Edition (Zobmondo) – Development, Editing
Misc Projects (Zobmondo) – Consulting
Fickle Fairies and Puzzle eBook (BARD Games) – Puzzle Design
2018
Finger Guns At High Noon (Indie Boards and Cards) – Design
Storage Auction Showdown (Self Published) – Design
2017
Pulsen (4-Panel Footprint Game Studio) - Game Designer, Project Manager
2016
Iron Tides (Crash Wave Games) - Assistant Game Designer
2015
Misc Video Game Projects (Greenlight Games) - Game Designer, Researcher